Season review
Every night played. 7 nights · 20 lobbies · 24 teams · 108 cards · 6,889 kills
Do kills win lobbies?
Goat Esports scored the most kills, 710, and won 2 lobbies. Fearless Warriors won the most, 3, with 369 kills.
| Team | Kills | Lobby wins |
|---|---|---|
| Goat Esports | 710 | 2 |
| Vortex One | 609 | 2 |
| LEGIONARIES | 515 | 1 |
| Fearless Warriors | 369 | 3 |
How we measure it
Kills and lobby wins. Kills are the total kills scored by a team's players across all lobbies in the season. A lobby win means finishing 1st in a lobby. Both are based on results published by ABC.
Which playstyle rates best?
Average rating by playstyle: Closers 72.0, Anchors 61.6, Fraggers 42.7, Rotationals 34.0.
| Playstyle | Average rating |
|---|---|
| Closer | 72.0 |
| Anchor | 61.6 |
| Fragger | 42.7 |
| Rotational | 34.0 |
How we measure it
A card’s playstyle is based on two stats: the player’s share of their team’s kills and their team’s placements. Each stat is split at the league’s midpoint. Team placement is shared by all players on that team, so an Anchor is identified by team results, not individual performance.
How rare is a Gold card?
4 of 108. Colour comes from a card's rank in the season, not a fixed score.
| Colour | Cards |
|---|---|
| Gold | 4 |
| Aether | 16 |
| Nova | 43 |
| Jade | 45 |
How we measure it
Every card is ranked by rating against all other cards in the season. The top 3% are Gold, the next 15% are Aether, the next 40% are Nova, the next 42% are Jade. Each tier contains roughly the same share of cards, regardless of their actual ratings.